Interactive · Sheet 05
This is how hyperfixer behaves on a real project: gates run in cost order, fail-fast blocks later groups, cached gates return instantly, autofix clears the fixable noise, and every outcome maps to one exit code. Inject problems and run.
$ hyperfixer run
run the pipeline first
FIX simulates hyperfixer fix: fixCommands (eslint --fix, biome --write) clear the autofixable lint error, then the pipeline verifies. The hanging gate shows the infrastructure path: status error, exit 3, the agent must not edit code for it.